Projects
- Includes thousands of video and audio clips from ABK Master Instructors, for improving abilities, values, and life skills.
- Each day students are presented with only a few of the clips that are specific to their current progress and training needs.
- Online progress times match the time it takes to gain each belt through regular karate classes.
- Students can review all their curriculum from every previous belt, with values trivia, puzzles, and full-length video.
- After completing each level of training, students can print out a written test to show their instructors.
- Students practice time-management of online activities, and are encouraged to make time for family and homework.
Game Design & Scripting - Shiny Entertainment
- Path of Neo - I either created or edited script for every piece of gameplay animation in Path of Neo.
- EarthWorm Jim - I was the sole anim-scripter for this project. Sadly, Atari was forced to cancel the project half way through Beta.
- The Golden Compass - Just like in P.O.N., I either created or edited script for every piece of gameplay animation in the game. I also did a large amount of level design and level scripting, including the creation and maintenance of levels used to test and show off all mechanics used in the game.
- Unannounced Project - Designed numerous game mechanics and built test levels for Shiny's upcoming titles.
Level Design - UnrealEd
- UnOther World - This is a level I built in UnrealEd 2004, to brush up on my abilities with the Unreal Engine.
- Practice Level - Another level I built in UnrealEd 2004, to brush up on my abilities with the Unreal Engine.