Andrew LeMat

Professional Experience

Animation Scripter & Level Scripter

Shiny Entertainment Newport Beach, CA

  • Created scripts for implementing and tuning all animation in Enter the Matrix, Path Of Neo, Earth Worm Jim, and The Golden Compass.
  • Built and scripted levels used in the development and testing of all gameplay mechanics.
  • Instructor for Shiny’s scripting processes including writing, structuring, and understanding the script language, along with debugging, problem-solving, interpersonal communication, team coordination, and training of others.
  • Tester of Shiny's animation and level scripting tools, which included running the tools in debug mode and reporting errors.
  • Creator of comprehensive manuals, instructions, and tutorials for reference and training of Shiny’s animation scripting tool.
  • Developed schedules and time estimates for tasks, plans for implementation, and breakdowns of long and short term assignments for production teams.
  • Created and presented demonstrations of the animation scripting tool to prospective publishers and investors.

Unreal Engine QA

Epic Games Raleigh, NC

Motion Capture Stuntman

Epic Games Raleigh, NC

  • Performed the motion capture for walk and run cycles, jumps, crawls, aerial acrobatics, weapon movements, emotes, and all character taunts used in Unreal Tournament 2003 and 2004.
  • Recorded for Unreal Championship II, doing dynamic attacking and blocking combinations in multiple styles of martial arts, with over 20 different weapons, along with aerial stunts, environment traversal, taunts, and emotes with each style of weaponry.
  • UT2003 Credits: “Andrew LeMat, the man behind the Pelvic Thrust – for going above and beyond in the Mo-Cap Studio”

Quality Assurance Lead

Atari Sunnyvale, CA

  • Worked on-site at Shiny Entertainment, Epic Games, Digital Extremes, and Rainbow Studios for 4 to 6 month periods, to ensure the high quality and timely release of top priority products.
  • QA Lead at Atari Sunnyvale, for Atari titles on all major game consoles.
  • Duties included test plan creation, tester delegation, producer and developer product reports, bug writing, bug database management, product evaluation, ESRB evaluation procedures, console, PC, software, and equipment management; along with training new employees in all of these tasks.
  • Well versed in the Standards and Technical Requirements for all platforms, and experienced in preparing games for evaluation, code release, and shipping.

Program Director / Master Instructor

Americas Best Karate Los Gatos, CA

  • Master Instructor of the America’s Best Karate schools in San Jose and Los Gatos, and frequently taught at nine other California locations.
  • Responsibilities included organizing class schedules and curriculum, designing and teaching methods of training for students of all ages and physical capabilities, organizing special events including public demonstrations, tournaments, children camps, birthday parties, and seminars; and training new instructors for teaching, conducting classes, and running the school.

Curriculum Writer / Teacher

Youth Science Institute Los Gatos, CA

  • Teacher and developer of science education programs for Kindergarten through 12th grade.
  • Wrote and designed curriculum for educating children in biology, physics, chemistry, and environmental science.
  • Taught environmental programs at over 100 schools in the Bay Area, along with numerous camps in Santa Clara county parks.

Outreach Educator

Santa Clara Valley Water District San Jose, CA

  • Organized and distributed Water District informational materials for students, teachers, tours, and public events.
  • Taught Water District programs at over 200 locations throughout the bay area.
  • Conducted tours of the Rinconada Water Treatment Plant, and trained new employees in all areas of the tour.